C.R.E.A. – Creative Room European Alliance

Project Number: 101059354
Timespan of the Project: 01/01/2022 – 31/12/2023

Project E-mail: info@ceipes.org

Financial Program: Creative Europe

The objectives of the project are the following:

  • The Creative Room European Alliance aims to bring together European players to offer professional solutions, in line with European standards, and to facilitate cross-border cooperation between European authors and creators.


  • Ensure that project objectives are achieved efficiently and effectively, on time and with budgeted resources with responsibility for monitoring
  • Determine strategies to ensure that the results generated by the CREA are effectively implemented, built and integrated into the future European project
  • Enable smooth communication and collaboration between Consortium members, both within individual WPs and between different WPs to ensure that the entire Consortium works as a team
  • Fulfill EU reporting guidelines as closely as possible through deliverables, technical, financial and final reports, and ensure that all reporting issues are met. compliance are satisfied
  • Ensure coordination between WP 2 and 3


  • Extend the Panodyssey platform on a large scale by presenting it as the European alternative in the field of creation and sharing of digital content
  • Develop innovative functionalities and new interfaces to instill dynamic collaboration between the different cultural and artistic sectors and thus encourage cross-industry creation
  • Develop and encourage multilingual content, which highlights European cultural diversity, thereby increasing its visibility


  • Extend the Panodyssey platform on a large scale by presenting it as the European alternative in the field of creation, sharing of digital and online content
  • Continue the design of innovative features and the development of multilingual content, in particular German, Spanish and Italian integrated into the platform
  • Implement new standards to protect and enhance intellectual property in a digital and cross-sectoral context.

The impact of the project is particularly important in terms of accessibility of European content since the solution consists in creating a local distribution tool. This proximity promotes the visibility of European creators and access to the public. The objective is to create a European, independent and sovereign alternative in the digital industry.

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