XR_SKILL: Enhancing soft skills through Extended Reality in the post-COVID era

Project Number: 2021-1-SE01-KA220-VET-000030106
Timespan of the Project: 1/11/2021 – 1/11/2023

Project E-mail: info@ceipes.org

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Objectives

The objectives of the project are the following:

  • Fostering teachers and educators soft skills through an improvement of University curriculum for undergraduates and post-graduates psychologists soft skills in the use of Virtual Reality for training and education.
  • Create and promote the “digital confidence”, a skill that focuses on the feeling to be able to manage technology and transfer it in the other context.
Activities
  • Training materials on the potentialities of VR tools
  • Creation of a VR game for the enhancement of the soft skills
  • Research for the scientific validation of the game and the methodology used in the project
  • Creation of a Learning platform about VR
Results
  • Increased digital confidence in undergraduates and post-graduates psychologist
  • A VR game for the enhancement of the soft skill
  • Validation of the methodology used
  • Learning platform about VR
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.
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