G.A.M.E. : Gamification For More Effective Teaching

Project Number: 2019-1-CZ01-KA201-061221
Timespan of the Project: 01-09-2019 / 31-08-2022

Project E-mail: info@ceipes.org

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Objectives
  1. Increase the capacity of teachers on the educational use of gamification.
  2. Improve the supply of high-quality learning opportunities in gamification tailored to the needs of teachers.
  3. Raise motivation and engagement of students in the learning process.
Activities
  • Transnational Gamification training planned for the consortium in order that each partner can primarily develop and increase their skills in the field of Gamification.
  • Transnational Gamification training for students so that they can develop a new gamification-based learning system with teachers and test it directly.
Results
  • The results will concern the professors and non-profit organizations involved but above all the students:
  • Professors will learn how to design and apply the gamification process, develop better skills on the use of Moodle using it within the project and will get improved skills, linked to professional profiles.
  • Non-profit organizations will be able to develop new skills in the field of Gamification as a non-formal education tool.
  •  Students will be able to test a new learning tool based on gamification and will be able to develop a new interest in school subjects thanks to the new learning perspectives provided to them by increasing their learning experience.
The European Commission's support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein. 
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